O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo
General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
Quem gosta do 1 souslike mais “tradicional” provavelmente não vai apreciar tanto o fato do de que nãeste há um grande mapa interconectado de modo a explorar.
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Não sei se isso foi por questão intencional por design ou resultado de um erro, porém tenho a impressão por de que muitos vão chegar nesse ponto da aventura e se sentir frustrados através “surpresa” qual este estúdio preparou — porém vale a pena insistir 1 pouco para passar dela.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Recomendo a aventura para todos qual procuram 1 game de ação desafiante, usando visuais do anime atraentes e um desempenho Porreiro e de que não vai “derreter” seu PC nos momentos mais intensos.
24 por março do 2025 por André Custodio À medida de que a comunidade souls Vive Muito mais viúva usando a carência The First Berserker: Khazan por novos Dark Souls e utilizando este abandono por Bloodborne, seus olhares se voltam de modo a ESTES títulos originais de que vêm dando as caras nos últimos anos.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right